Um Imparcial View of The First Berserker: Khazan
Um Imparcial View of The First Berserker: Khazan
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But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Moderno soulslike, Khazan reúne elementos que deram certo na categoria e faz seu próprio suco — e 1 suco muito bom de modo a se repetir
Isso nãeste foi reflexo único Destes aumentos DE minhas habilidades ou Destes melhores equipamentos do protagonista, mas sim do jogo realmente ter ficado menos desafiador (ou mais justo) desse ponto em diante.
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
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Enquanto é normal de que jogos do finesse soulslike tenham “muros” para testar a habilidade Destes jogadores, demorou um bom tempo até de que outro inimigo exigisse tanto quanto o terceiro chefe do game.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
24 do março do 2025 por André Custodio À medida de que a comunidade souls fica mais viúva com a falta de novos Dark Souls e com o abandono de Bloodborne, seus olhares se voltam para os títulos originais que vêm dando as caras nos últimos anos.
Identicamente conjuntamente temos personagens muito natural escritos qual acompanham este protagonista em a jornada e de que agregam demasiado bem para o conteúdo da história.
Another way Khazan encourages these experiments is with no respec costs for skills. If something isn't working, change your entire build right outside the boss door.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.